Project: SAM

Our first project, it's our take on the Rogue-Like genre, with crisp pixel art, external progression and an enormous amount of enemies, weapons, and add-ons.

Unlike other rogue-likes, every single enemy will pose a challenge to your skills. You will die over and over again until you succeed or run out of funds.

Through crafting, slaying and expending resources you will develop the ultimate scouting/killing machine.

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